A beam is defined as a structure having one of its dimensions much larger than the other two, as depicted in fig. 1. The axis of the beam is defined along that longer dimension and its cross-section is normal to this axis. The cross-section's geometric and physical properties are assumed to vary smoothly along the beam's span. The beam associated with edge, EdgeName, used for the representation of multibody systems.
The geometry of the beam is inherited from edge, EdgeName, which must have an associated curve, CurveName. The end points of the curve must match the points associated with the vertices of the edge. The finite element discretization of the beam is controlled by the curve mesh parameters, which must be associated with this curve.
As shown in fig. 2, the reference axis of the beam coincides with the curve which must have an associated triad field, E (η) = (e1, e2, e3). The plane of the cross section is determined by the triad field associated with the curve. Unit vector e1 must be tangent to the curve; unit vectors e2 and e3 are in the plane normal to the curve and define the plane of the cross-section of the beam. If the triad field of the curve is defined by an orientation distribution, it is possible to define the triad field by means of a twist angle. This option automatically selects e1 to be normal to the curve. The structural mass and stiffness properties of the beam are defined with respect to the local triad E.
The appearance of the beam during the visualization phase of the analysis can be controlled by associating graphical parameters, GrfParamName, to the element. The following representations are valid for beam elements: RepresentationType = CURVE, LINE, MESH, or SURFACE. The LINE representation depicts the beam as a line along curve CurveName that defines the beam element. The other three representations are allowed only if a shape ShapeName is defined for the beam; CURVE shows the shape as a set of sectional curves at the beam nodes, MESH depicts the shape as an orthogonal mesh of curves, and SURFACE as an external surface. Default value: SURFACE if a ShapeName is defined, LINE otherwise. The following vector fields are valid for beam elements: VfdType = ANGULAR_VELOCITIES, CURVATURES, FORCES, MOMENTS, STRAINS or VELOCITIES.
Sensors can be defined to extract information about beams. The following SensorType values and associated FrameName specifications are allowed for beams: ACCELERATIONS, DISPLACEMENTS, EIGEN_DISPLACEMENTS, EIGEN_FORCES, EIGEN_FORCES_CENTER, FORCES, FORCES_CENTER, POSITIONS, STRAINS, and VELOCITIES. (Default value: DISPLACEMENTS).
The location of the sensor within the beam element is determined by a single u value (0 ≤ u ≤ 1) that corresponds to the η value along the curve defining the beam element. No v value value is accepted for the beam element.
Surveys can be defined to extract information about beams. The following SurveyType values and associated FrameName specifications are allowed for beams: ACCELERATIONS, DISPLACEMENTS, EIGEN_DISPLACEMENTS, EIGEN_FORCES, EIGEN_FORCES_CENTER, EIGEN_STRAINS, FORCES, FORCES_CENTER, POSITIONS, STRAINS, VELOCITIES. (Default value: DISPLACEMENTS).
Maps can be defined to extract information about beams.
|DISPLACEMENTS ♣||YES ♠||NO||YES|